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Task:Hulnodar Healer: Difference between revisions
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{{QHQuest/Layout|Description= | {{QHQuest/Layout|Description= | ||
Strange things are happening in the cellar of the Hulnodar castle. Dark servants - we call them Hulnodar healers - accumulate magic powers with which they keep an alien creature alive. Your Quest is to kill 3 of those healers. The real problem is getting into that cellar. The entrance is at position X: 61 Y: 83, but in order to get into it you first need a Hulnodar Cellar Key. We heard that the last owner of the key was the temple keeper, who was last seen at position X: 118 Y: 103. | |||
Hulnodar healers killed: 0 of 3. | |||
|Name:DE= | |Name:DE= | ||
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|NPC= | |NPC= | ||
[[Hulnodar Healer]] | |||
|Peaceful Mission= | |Peaceful Mission= | ||
Latest revision as of 06:41, 31 December 2010
| Error creating thumbnail: Unable to save thumbnail to destination | Attention! This article is incomplete. Please help us and add the missing or correct the precarious (watch out for the ?) statements (prices of items, dropped gold from NPCs, etc.). |
| Task: Hulnodar Healer | |
| Strange things are happening in the cellar of the Hulnodar castle. Dark servants - we call them Hulnodar healers - accumulate magic powers with which they keep an alien creature alive. Your Quest is to kill 3 of those healers. The real problem is getting into that cellar. The entrance is at position X: 61 Y: 83, but in order to get into it you first need a Hulnodar Cellar Key. We heard that the last owner of the key was the temple keeper, who was last seen at position X: 118 Y: 103.
Hulnodar healers killed: 0 of 3. |
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