Weapon

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goldschwert.gifWeapon
[Category]

Weapons are Items that a Character can equip in order to increase their own attack power, and thus inflict more damage to every opponent. They vary in their strength and have different requirements, moreover, they can be magical. The more powerful a weapon the greater is the chance of a NPC to drop a Soul Capsule.

Equipment - How do I use a weapon?[edit]

Some Weapons are offered in Shops, others are dropped from NPCs with different chance. To equip a weapon make sure it is in the Inventory. Right beside the name there is a link called "As weapon". Use it to enable and disable the weapon. Activated weapons are displayed in the status area and have a different colouring in the Inventory.

Abrasion[edit]

Weapons wear out over time. You can see How far they are worn out in the detailed description ("Examine" in the Item menu). In case the condition of a weapon is below a certain percentage, the weapon will be disabled and has to be repaired to be used again. With increasing the Skill Weapon Finesse a weapon can be worn with a lower percentage. The Skill Repairmanship reduces the price of repair.

Variation[edit]

Weapons can be reinforced or copied, but are magic afterwards. Like every other Item they can be protected against Theft or loss due to death.

All Weapons in a Overview[edit]

Alphabetical order[edit]

Look at the Category Weapons

Sorted by Strength (can be sorted in different ways)[edit]

Requirements Origin
Weapon Strenght A Int Aca Race (Shop) (Price) Durability (M)
Work Gloves 1 all Races Mentoran - The Nomad Village 40 gc not magic
Bread Knife 1 all Races Quest Hall not magic
Thornbush 1 all Races Anatubia - The Shop of the Onlos 10 gc not magic
Iron Pliers 1 all Races The Shop of Serum-Wraiths
The Shop of dark Mages
Son of the Meadow Spirit
gc not magic
Small Wooden Stick 1 all Races Konlir - The Armoury 10 gc not magic
Small Rock 1 all Races Narubia - The Shop of Natla
Konlir - The Armoury
Nicely Wrapped Present
10 gc not magic
Small Sandstick 1 all Races Mentoran - The Shop of the Tarunans gc 3 days
Maggot Sting 1 all Races Small Stinger Maggot not magic
Rolling Pin 1 all Races Konlir - The Round House of House Supplies 12 gc not magic
Silver Fork 1 all Races Konlir - The Round House of House Supplies 16 gc not magic
Water Bear Claw 1 all Races Water Bear not magic
Dagger 2 4 all Races The Armoury in Konlir 130 gc not magic
Iron Claw 2 3 all Races Reikan - The Shop of the Serum Wraiths 120 gc not magic
Dagger of Fire 2 all Races Quest not magic
Large Wooden Stick 2 3 all Races Narubia - The Shop the Natla
Konlir - Die Waffenkammer
150 gc not magic
Large Sandstick 2 Tarunan Mentoran - The Shop of Tarunans 50 gc 7 days
Longtooth 2 3 all Races Long-Toothed Monkey not magic
Liana Whip 2 all Races Gobos - The Red Cottage
Fire Quail
130 gc not magic
Onlo-Knife 2 4 all Races The Shop of the Onlos 125 gc not magic
Snowknife 2 all Races Quest Hall 60 minutes
Stone Sling 2 4 all Races Anatubia - The Shop of the Onlos 149 gc not magic
Giant Scorpion Sting 3 5 all Races Double-Headed Giant Scorpion
Large Prairie Scorpion
not magic
Horn of the Taydam 3 5 all Races Taydam not magic
Magically Poisoned Needle 3 Dark Mage Dark Mage Shop 310 gc not magic
Rusty Sword 3 6 all Races Reikan - The Shop of the Serum Wraiths
Konlir - Armoury
Highwayman
360 gc not magic
Sandsword 3 2 Tarunan Mentoran - The Shop of the Tarunans 100 gc 7 days
Glowing Rod 4 all Races Sutrania - The Fireplace 90 gc 21 minutes
Magic Staff 4 10 all Races Konlir - The Shop of Spells 350 gc not magic
Fog Sword 4 all Races Fog Creature
Tomb Ghost of the Missing Dead
30 minutes
Serum Sword 4 4 7 all Races Reikan - The Shop of the Serum Wraiths 400 gc not magic
Heavy Axe 5 6 6 Human/Worker Konlir - The Armoury
Kollektiver Salzhügel
450 gc not magic
Red Sandsword 5 6 Tarunan Mentoran - The Shop of the Tarunans 140 gc 7 days
Silver Sword 5 12 all Races Konlir - The Armoury 610 gc not magic
Staff of Darkness 5 11 Dark Mage Dark Mage Shop 520 gc not magic
Volcanic Sword 5 8 10 all Races Guardian of the Volcano not magic
Fire Staff 6 13 17 Dark Mage Drop-Item not magic
Sting Gun 6 10 Onlo Anatubia - Onlo Shop 800 gc not magic
Golden Sword 6 15 Human/Warrior Drop-Item not magic
Serum Flail 6 9 12 Serum Wraith Reikan - The Shop of the Serum Wraiths 711 gc not magic
Sand Cannon 6 11 Tarunan Drop-Item not magic
Staff of Light 6 11 Human/Sorcerer Konlir - Shop of Spells
Wizard of the Mountain Meadows
500 gc not magic
Yellow Pollen Catapult 7 14 Onlo Drop-Item not magic
Poisoned Merchant´s Dagger 7 30 Natla-Trader Drop-Item not magic
Claw of Darkness 7 13 15 Serum-Wraith Drop-Item not magic
Crystal Wand 7 12 20 Human/Sorcerer Drop-Item not magic
Sand Staff 7 5 7 all Races Sand Spirit 5 minutes
Sledgehammer 7 9 14 Human/Worker Konlir - The Armoury 980 gc not magic
Battleaxe 8 13 16 Human/Worker Drop-Item not magic
Sand Pincers 8 68 Tarunan Drop-Item not magic
Sword of Light 8 65 Human/Warrior Drop-Item not magic
Wand of Mind-Reading 8 63 73 Dark Mage Drop-Item not magic
Poison-Needled Club 9 64 Onlo Drop-Item not magic
Wand of Innovation 9 62 79 Human/Sorcerer Drop-Item not magic
Sting of Death 9 63 65 Serum-Wraith Drop-Item not magic
Steam Gun 10 63 70 Human/Worker Drop-Item not magic
Wand of the Mountain Meadows 10 5 5 all Races Wizard of the Mountain Meadows 20 minutes
Fog Sling 11 165 Natla-Trader Drop-Item not magic
Fire Element 13 163 173 Dark Mage Drop-Item not magic
Fiery Sand Axe 13 168 Tarunan Drop-Item not magic
Sparkling Thunder Sword 13 165 Human/Warrior Drop-Item not magic
Ghamal Dagger 14 164 Onlo Drop-Item not magic
Glowing Crypt Sabre 14 163 165 Serum-Wraith Drop-Item not magic
Lunar Wand 14 162 179 Human/Sorcerer Drop-Item not magic
Chain Anvil 15 163 170 Human/Worker Drop-Item not magic
Dagger of Assassins 35 350 28.000 all Races Quest Hall 500 AP not magic
Horsetail Blade 35 155 all Races Horsetail-Bladed Fern 30 Minutes
Phased Lance 50 250 10.000 all Races Quest not magic
Silverstone Axe 60 300 12.000 all Races Young Greystone Bear - Greystone Bear - Strong Greystone Bear not magic
Axe of Assassins 70 350 14.000 all Races Quest Hall 6500 AP not magic
Baru Blade 80 400 16.000 all Races Quest not magic
Soul Blade 80 400 16.000 all Races Quest not magic
Magical Club of Ice 85 450 18.000 all Races Dark Morin Skeleton 24 hours
Sabre of the Pironians 90 450 18.000 all Races Pironian not magic
Horn of Amber 90 900 72.000 all Races Amber Dokun not magic
Shadow Claw 99 990 79.200 all Races Shadow Creatures not magic
Green Baru Blade 100 500 20.000 all Races Quest not magic
Frosty Soul Blade 102 510 20.400 all Races Quest not magic
Claw of the World Wanderer 110 1.100 90.000 all Races Magic Chest of the World Wanderer not magic
Spindelmesser 118 1.180 94.400 all Races Spindle Strider - Gigantic Spindle Strider not magic
Massive Jellyfish Tentacle 120 600 20.000 all Races Massive Land Jellyfish not magic
Raptor Dagger 115 - 140 700 24.000 all Races Stororaptor - Young Stororaptor -Cunning Stororaptor not magic

Unique-Weapons[edit]

It is also possible that you are attacked by an opponent with a weapon not in this list. This would be a unique item, which can be created by a Sponsor. These weapons are always based on one of the weapons listed here, just the name, description and picture is individual.

Weblinks[edit]

useful german pages:

→ see also: Armour